Xbox’s October 26 Lineup: Scramble Knights Online and Ayasa Are Out Now
4 min read

Two very different games arrived on Xbox on October 26: Scramble Knights Online, a cooperative fantasy adventure that is included with Xbox Game Pass, and Ayasa: Shadows of Silence, a wordless dark-fantasy puzzle adventure. Both launches were listed by Xbox Wire for Xbox Series X|S and Xbox on PC; Scramble Knights Online is also available through Game Preview.
The releases share a date but little else in tone. Scramble Knights Online leans on online exploration, action combat and social play, while Ayasa presents a surreal journey where gestures, imagery and music carry the story. For Xbox players deciding what to try this week, the pair offer a convenient contrast between an evolving multiplayer world and a solitary atmospheric puzzle game.
Scramble Knights Online turns its focus to adventure
Scramble Knights Online is an MMO-lite action RPG from Funktronic Labs. The studio describes a shared fantasy kingdom where players can set out on short quests, explore towns and dungeons, fight enemies and collect equipment. Rather than centering the experience on constant competition, the game places more emphasis on adventuring with friends and spending time in a shared hub.
Players can team up in groups of up to four, according to the game’s Xbox listing. Combat is presented from a top-down perspective, with weapons and abilities used against monsters and dungeon bosses. Quests award gems, crafting materials and loot; players can take those resources back to town to forge weapons, improve armor and experiment with different builds before heading out again.
The Town Square has a social purpose as well as a practical one. Players can meet other knights, show off their characters, fish, upgrade their gear and organize their next outing. The structure reflects the developers’ description of the game as a place to hang out as much as a sequence of missions. Small adventures feed into a larger online world, with cooperation and shared progression intended to keep groups moving together.
That direction came after a substantial change in the game’s design. In an Xbox Wire account published on launch day, Funktronic Labs’ marketing director Nikko Koruna said the project began as a battle royale called Scramble Knights Royale. The first public tests showed that players responded to the world and exploration but were less interested in the competitive battle royale layer. The team tried other player-versus-player modes, then decided the strongest idea was “Adventure With Friends.” The result is a reworked game built around the parts testers enjoyed most.
That history is useful context for Game Preview. The Xbox storefront describes Scramble Knights Online as a work in progress and warns that its features may change before a final release. Players should understand that they are entering an evolving version of the game. The launch-day announcement lists it for Xbox Series X|S and Xbox on PC, includes it with Xbox Game Pass and supports Xbox Play Anywhere. Game Preview access is an invitation to participate in that ongoing development, but also means the experience may not yet be complete.
Ayasa tells its story without dialogue
Ayasa: Shadows of Silence takes a more solitary approach. Xbox Wire describes it as a dark journey that blends quests, horror and puzzles, with no spoken dialogue. Pantomime, surreal images and a soundtrack composed by Komitas do the storytelling. Instead of relying on explanatory conversations, the game asks players to interpret what they see and hear as they move through its world.
The journey is divided among six symbolic lands: Faith, Hope, Love, Greed, Indifference and Betrayal. Each has been corrupted by darkness. The structure gives the game a thematic map as well as a series of settings, inviting players to connect the visual environments with the ideas named in their titles. With no spoken exposition, environmental details and the player’s actions take on more weight.
Xbox’s listing says choices and acts of compassion or indifference can affect the outcome. That makes the puzzle and exploration loop part of the narrative: what the player decides to do can matter beyond solving the immediate obstacle. The studio has not described every branching path in the announcement, so it is safest to think of the choices as a promised influence on endings rather than assume a particular number of routes or consequences.
Ayasa is listed as an Xbox release for October 26. Its wordless presentation makes it a markedly different option from Scramble Knights Online’s group quests and equipment progression. Players who prefer atmospheric exploration, visual storytelling and puzzles may find it the more suitable pick, while those looking for a game to play with friends can start with Scramble Knights Online.
Two October launches with different audiences
The strongest takeaway from this Xbox launch pair is the contrast in their design goals. Scramble Knights Online is built around a shared world, repeatable short expeditions and a progression loop that brings players back to town. Ayasa instead uses a sequence of symbolic settings and nonverbal storytelling to create a more personal journey. Both include exploration, but they ask players to engage with it in different ways.
Scramble Knights Online’s Game Pass availability lowers the barrier for subscribers who want to sample its current Game Preview build. Its four-player cooperative focus may make it an easy choice for an established group, but the work-in-progress label should factor into expectations. Ayasa’s appeal will depend more on whether its silent storytelling and surreal imagery connect with players who enjoy interpreting a world for themselves.
Both games launched on October 26. Scramble Knights Online is available on Xbox Series X|S and Xbox on PC, with Game Pass and Play Anywhere support. Ayasa: Shadows of Silence is also listed for Xbox on the same date. Check the Xbox store in your region for current availability and any platform-specific details.
Sources: Xbox Wire: Scramble Knights Online · Xbox Wire: October 26–30 releases · Xbox Store



