Black Forest Games Leaves THQ Nordic in Management Buyout
5 min read
Black Forest Games has separated from THQ Nordic through a management buyout, ending nearly a decade as part of the publisher’s group of studios. The German developer is joining Third Signal, a newly formed independent group of game studios, as a founding member and co-owner. Third Signal announced the move on November 11, saying the management team at Black Forest Games would share ownership of the new organisation alongside Third Signal Ventures.
The change returns the Offenburg-based developer to independent ownership, but it does not mean that its relationship with THQ Nordic has ended completely. The two companies say they will continue to collaborate on game development work. Black Forest Games also says it is preparing a new project with a team and partners it describes as strong, although it has not revealed the game’s name, platforms or release window.
What the buyout changes
Black Forest Games became part of THQ Nordic in August 2017, when the publisher was expanding its collection of development studios. THQ Nordic later became part of Embracer Group. Under the new arrangement, the leadership of Black Forest Games has bought the studio out of that ownership structure and joined Third Signal as a co-owner. The studio is no longer described as a THQ Nordic subsidiary.
The announcement does not disclose the financial terms of the buyout or the amount invested by Third Signal Ventures. It also does not explain whether any of Black Forest Games’ existing intellectual property or publishing agreements have changed. Studio ownership, ownership of individual games and the rights to publish future projects can be separate arrangements. The public statement confirms the ownership change, but it does not provide a full breakdown of the contracts behind it.
Black Forest Games says it will continue to develop and publish games under its own label. It also expects to work with THQ Nordic on development tasks in the future. The split is therefore not being presented as a complete break between the companies. The studio is changing who owns and directs it while retaining a working relationship with its former parent company.
Why Third Signal was created
Third Signal describes itself as an independent group of studios focused on premium games for PC and console. Its stated goal is to provide smaller development teams with resources and operational support while allowing them to retain more independence over creative decisions. Black Forest Games is the first named studio in the group, and its management team becomes part of the ownership structure.
Third Signal founder and chief executive Andreas Tobler said the group wants to give development teams independence, resources and creative freedom to continue their work and develop their own ideas. The company’s announcement argues that successful games do not always require very large organisations. Third Signal has not named other studios that will join it, outlined the amount of funding available to members or explained how it will divide publishing and production responsibilities.
A studio with an established catalogue
Black Forest Games was founded in 2012 in Offenburg, Germany. Its work includes Giana Sisters: Twisted Dreams, Rogue Stormers, Fade to Silence, the 2020 remake of Destroy All Humans! and Destroy All Humans! 2 – Reprobed. The studio has worked across platform games, action projects and survival experiences, taking on established properties as well as original concepts.
That history gives Third Signal a first member with a recognised catalogue and experience working on projects for multiple platforms. Black Forest Games’ official press materials describe a team based in Offenburg with developers from several countries and experience across PC and console production. The studio’s older website pages still describe it as part of THQ Nordic, but the November 11 announcement confirms the current ownership change.
What happens to existing projects?
The announcement does not provide a list of projects that will continue under the new structure. It says Black Forest Games is working on a new project, but gives no details about its setting, format or intended platforms. It also says the company and THQ Nordic will continue to collaborate on development tasks. That leaves room for existing agreements to continue, but it does not identify a specific game or contract.
It would be premature to assume that the management buyout automatically transfers every project associated with the studio. Development rights, publishing agreements and ownership of individual properties can be negotiated separately. The announcement does not state that any existing franchise has changed hands, and it does not provide details about the status of projects previously associated with Black Forest Games.
Independence after Embracer’s restructuring
Black Forest Games’ departure comes after several years of restructuring across Embracer Group and its publishing businesses. Embracer expanded rapidly through acquisitions, bringing many studios and intellectual properties into a single corporate structure. It later reduced costs, sold assets and reorganised parts of the group. Those changes affected studios across different regions and created uncertainty about which teams would remain under the same ownership.
The buyout is one example of a studio’s leadership choosing a different structure rather than remaining inside a large publisher. It does not establish that independence will automatically make development easier. An independent studio must still secure funding, manage production costs, negotiate publishing arrangements and build a market for each game. The advantage Third Signal is promising is a model in which a studio can retain more control while having a group behind it that may help with resources and partnerships.
That approach will need to be demonstrated through actual projects. A new group can announce a philosophy, but its ability to support developers depends on financing, leadership, decision-making and commercial results. Third Signal has not yet disclosed enough operational detail to judge those areas. Black Forest Games gives the group an established developer to begin with, but the long-term model remains untested.
What players should watch next
The immediate effect for players is limited. The buyout does not announce a new release date, delay or cancellation for a specific game. It changes the ownership and organisational context around the studio. Players can expect more information when Black Forest Games or Third Signal introduces the new project or provides an update on the studio’s future catalogue.
For developers and industry observers, the next milestones will be the announcement of Third Signal’s other studios, details of how it will fund production, and the first public information about Black Forest Games’ new game. The continuing collaboration with THQ Nordic is also worth watching because it shows that the two companies intend to keep working together after the ownership change.
For now, the confirmed result is straightforward: Black Forest Games is independent of THQ Nordic, its management has become a co-owner of Third Signal, and the studio expects to continue making games while maintaining selected development work with its former publisher. Whether the new structure gives the team greater stability and creative control will depend on the projects it can finance and deliver.



