Marvel's Wolverine Day-One Feedback Highlights Combat and PS5 Pro Performance

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Marvel's Wolverine launched on PS5 yesterday, and early player discussions are focusing on Insomniac Games' approach to the game.

Unlike Insomniac's previous Marvel titles, Wolverine moves away from open-world traversal. The campaign instead takes players between different locations as the story unfolds.

Combat Gets Early Praise

The game's combat is getting attention for its brutal feel and heavy impact.

Players are also discussing the campaign's location-based structure. Instead of spending most of the game moving through one large open world, the story takes Wolverine across different areas.

PS5 Pro Runs at 60 FPS

Tech analysis has also examined how Marvel's Wolverine performs on PS5 Pro.

The analysis found that the console maintains a locked 60 FPS while running with full ray-tracing features enabled.

That gives PS5 Pro players a high frame-rate option without turning off the game's ray-tracing features.

With the game now available, more player feedback and technical testing will reveal how Insomniac's new direction compares with its earlier Marvel games.

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